Last Legend Glossary

Adventures


Characters

Player Characters

  • Aanso-A time mage trying to prevent a terrible future
  • Arthur Grant-A machinist from Kstivan looking for someone from his past
  • Balthazar-An elementalist from Sniya, and a member of the League of Arcanists
  • Kesua-A mysterious figure, capable of moving through the shadows
  • Tyosa Doska-The son of a family of merchant princes from Hifdi

Non-Player Characters

  • Aadu-Owner of the Crooked Arrow Bar in Mūsūyya
  • Bellum-An artificial intelligence bent on "purifying" humanity
  • Bifsho-A merchant captain in service to the Doska family
  • B'ui-Member of the Company of Midnight
  • Chibro-Balthazar's former mentor, now stuck inside his head
  • Choska-A traveling Sniyan Merchant
  • Dokkyum-Mūsūyya's head priest
  • Dyab'-Owner of Last Page Books in Datdūm
  • Feste-A mysterious Colorless individual, possibly from another world
  • Gbik-A traveling Yunnupian Merchant
  • Hyawk Nikna-A historical machinist, mage, and prophet whose work predates that of the arcanists, but has strong overlap.
  • Imew-an eccentric Mibsatsian inventor
  • Itbi-Owner of the Broken Stein Tavern in Mūsūyya
  • J'uuhw-A member of the Mage's Order
  • Kismo-A talented young woman from Mūsūyya
  • Lyatbi-Daughter of Aadu, child of Mūsūyya, cyborg at the hands of Bellum
  • Molly Sadler-A woman from Arthur's past; A member of the League of Arcanists
  • Neydna-A female fighter formerly in service of the Sniya military
  • Otyo-Mayor of Mūsūyya
  • Suuldaa-A Member of the League of Arcanists
  • Swats-A hunter in the employ of the Crooked Arrow Bar in Mūsūyya
  • Ubna-A Guugbian crystal merchant (maybe?)
  • Vebdi-Imew's assistant
  • Yandi-A League of Arcanists Project Manager

Deities

  • Emdu-goddess of water, winter, and wisdom
  • Pruki-goddess of trickery, good, and thieves
  • Trīkmu-the goddess of nobility

Places

  • Tsud'uula-The world as a whole
    • Amhozian Forest-A forest region
    • Barren Panman-A land of smoke and ash
    • Bluksuri Mountains-Mountains with underground cities
    • Chyshetben Ridge-A ridge of mountains that produces large quantities of coal
    • D'ungun Lava Fields-A region plagued by a series of volcanoes
    • Guugbian Crystal Fields-A region where arcane crystals are plentiful
      • Dnunkpach-a holy throne said to one day bestow someone of noble blood with a revelation from Trīkmu, the goddess of nobility
    • Hifdi Saltland-An island focused on producing the world's salt.
    • Kstivan Isle-An island filled with machinists who build the best mechanical devices
    • Lupwuian Tundra-A frozen icy land.
    • Mibsatsian Islands-Islands
    • Mount Yunnup-A tall mountain and the fertile land around it
      • Datdūm-A mid-sized walled town, near the border between the Yunnup region and the Sniyan Plains
      • Mūsūyya-A small town set to be arcanified at the beginning of the Last Legend campaign.
      • Pinnacle Library-An ancient library, long abandoned and overrun by monsters
    • Senken Desert-A dry sandy desert
    • Sniyan Plains-A land of constant storms that has become the home of Arcanium
      • Vanguard City-A major Sniyan city near the border to the Yunnup region.
    • Soaring Ranyo-A series of flying islands
    • Tozman Wastes-A barren wasteland

Groups

  • The Company of Midnight-A shadowy group of thieves and assassins
  • The League of Arcanists-Focused on the development and understanding of new Arcanium devices and on the Arcanification of cities and towns across Tsud'uula
  • The Mage's Order-A group devoted to learning and utilizing magical ability

History

  • (-10,000-0 approx) The Colorless Era-Flesh colored humans called the Colorless walked the world and developed technology alongside creatures made of living crystal.
  • (-2,000- - 1,000 approx)The Refraction Wars-humans warred against the Living Crystals
  • (-1,000-0 approx) The Echoing Eclipse-humans built robots that turned on them and caused the world to enter a dark age
  • (0 approx) Humanity emerged, now multicolored, on the surface of Tsud'uula, a world filled with magical crystals
  • (470-512) The Machine Age-humans progressed harnessing machines powered by steam, smoke, and clockwork.
  • The Arcane Age-started recently; humanity has invented machines combining mechanics and arcane crystals (Arcanium)

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